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Xplane 11 scenery
Xplane 11 scenery









xplane 11 scenery

#XPLANE 11 SCENERY UPDATE#

The global scenery sees new cities specific to Europe and North America and an update to its overall layout based on recent Open Street Map material. Numerous new aircraft with 3D cockpits and extensive documentation are available to the virtual pilot add to that more than 3,000 airports with 3D buildings, static aircraft and dynamic environments. The content of X-Plane 11 is also considerably expanded. The sound engine is fully usable and extendable by third-party add-ons. This works on a global scale resulting in spatially correct audio placement of any aircraft and any object within the scenery while also taking the current location of the user into account. Furthermore, X-Plane 11 features a brand new sound engine that realizes 3D surround sound with high quality samples. It was also developed with very good performance in mind. This technique works dynamically which means that graphical effects no longer have to be prerendered. Due to “Physically Based Rendering”, illumination and reflections behave in physically correct ways and change depending on viewing angle and the object’s surface. A new rendering engine makes the whole world appear in a new light – literally. The 11th edition of X-Plane offers a much more realistic and immersive experience. FAA Safety Team – Promotional Request Form.Gleim Virtual Cockpit® BATD FAQs and Tutorials.X-Plane Flight Training Course – Multi User.X-Plane Flight Training Course – Home User.Gleim Virtual Cockpit™ BATD (FAA-Approved).Flight Instructor Refresher Course (FIRC).FIRC: Flight Instructor Refresher Course.











Xplane 11 scenery